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2018 eLearning Predictions: Updated Hype Curve

Forj

As always, we try to use this blog post to speak from our experience as a learning technology partner to organizations that provide continuing education and professional development. In eLearning, we are at the very start of the hype curve with distributed ledgers: we can imagine the technology solving one of our recurring problems.

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Learning from Big Learning: 15 Lessons

Leading Learning

Venture capital firms have jumped back into the game head first, massive open online course (MOOC) providers, originally rooted in universities, have gone public or been bought , and big Web firms like LinkedIn and Google have become major players. The MOOC 3. Yes, I know: most people sign up for MOOCs and never complete them.

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The Market for Adult Lifelong Learning

Leading Learning

From YouTube videos to social media communities to the age-old institution of local book groups, lifelong learning permeates nearly all aspects of our lives whether we are conscious of it or not—and technology has multiplied the options exponentially. billion in 2015. To a certain extent, such dialogue and collaboration already exist.

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A Big Course From a Small Association

Associations Now

One executive at a state association has taken the lead on educating healthcare workers on a pressing national issue via a MOOC. So last fall she started thinking about a MOOC —short for massive open online course, which is designed to deliver education to students with various interests and learning styles, at a flexible pace.

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Deaf Advocates Sue Harvard, MIT For Lack of Online Closed Captioning

Associations Now

The National Association of the Deaf alleges that Harvard University and the Massachusetts Institute of Technology are violating the Americans With Disabilities Act by failing to make their online course offerings accessible to individuals who are deaf and hard of hearing. Advocates for the deaf and hard of hearing are suing two top-tier U.S.

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15 Changes in the Learning Business Landscape

Leading Learning

All the factors above have led to the emergence of what has become known as the “ creator economy ,” basically a technology-enabled business environment in which individual creators are able to generate revenue from their content. Google introduced Google Cardboard—basically a no-cost virtual reality headset—in 2015. Taylor here.).

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